
Headset: This refers to a voice chat headset and whether you can use it in the system-link section of the game. Low = 64 to 128kbps upload bandwidth recommended on a broadband connection. High = 128 to 256kbps upload bandwidth recommended on a broadband connection. For example, don't expect to host a 16 player game of Halo for the Xbox on a 128kbps upload connection. This means that connections between players need to be faster, response times (pings) need to be lower and upload bandwidth needs to be as high as possible for whoever hosts the game. There is nothing that XLink Kai can do to overcome this, as it lies with the developers of the game to allow cross-region compatibility.īandwidth: Some games (usually First Person Shooters) send out a lot of network traffic in large chunks. Some games cannot be played between PAL and NTSC users, thus reducing PAL users to play PAL users and NTSC users to play NTSC users. PAL - NTSC: Around the world, there are 2 main video regions referred to as PAL and NTSC. 4.1 Xbox Series X - Original Xbox backwards compatibility.3.1 Xbox One - Original Xbox backwards compatibility.2.1 Xbox 360 - Original Xbox backwards compatibility.
